Aeternitas
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Outside time altogether, the perspective that
is to Aevum as Aevum is to Tempus.
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The Advanced
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The postintelligent cultures of Ex Tempore that
have reached the Ceiling.
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Adventus
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A new arrival to Ex.
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AI
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Artificial intelligence; usually used to denote
intelligent computers but also among Ex Tempore humans species that
have transformed themselves into something more to their liking.
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Aevum
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The time of Ex Tempore. Used to distinguish from
the time in the timestream, tempus.
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Arrival committee
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NRC diplomatic committee meeting new arrivals
in the Bays, giving a rough overview of the situation and doing
a preliminary study of the visitors.
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Ars Ultima
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“The ultimate craft”. Clarketech, the most advanced
technology possible.
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Babel disease
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A progressive neurological disease destroying
the language areas of the Homo sapiens brain. Caused by a bionano-parasite
most likely constructed as a weapon by the Lamplandae and released
during the unification conflict. Easily treatable using nanotechnology
or smart vaccines.
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Bays
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The reception areas of the Ex, spread throughout
the upper reaches of the structure. Some of the more helpful mainliners
quickly bring in stranded arrivals to suitable bays and announce
it on the nets.
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Belluha
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“Beast-man”, Aquincorian derogatory slang for
Lamplandae. Today used to denote the Lamplandae fractions supporting
the attack against the Republic during the unification conflict.
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Burst
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When a change in the timestream causes other time
travelers to come into existence and cause further changes. Very
unpredictable, bound to leave newcomers in Ex and possibly dangerous.
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The Ceiling
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The ceiling of technology. The laws of physics
are finite, and do not allow arbitrarily powerful technology. After
a civilization has mastered nanotechnology, quantum technology and
how to manipulate spacetime there is not much more to discover.
The technology can be used in many different ways and for different
ends, but there is no qualitatively more powerful technology waiting
to be discovered. Once a civilization has reached the Ceiling, all
further development will be mainly cultural rather than technological.
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Chrononaut
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Time traveler
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Chronophasia
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Confusion caused by time editing. While most people
get over it, some suffer chronic chronophasia where they feel uncertain
of reality, who they are and the meaning of their actions.
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The Circle
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The timestream. Also Orbis.
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Clarketech
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Advanced technology indistinguishable from magic.
After Arthur C. Clarke’s dictum “Any sufficiently advanced technology
is indistinguishable from magic”. In nolatin ars ultima.
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Cogitown
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A town or other community heavily directed towards
theory, research and virtuality.
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Correction Cascade
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Common occurrence when parachronic travel is discovered
or used by government or security organizations. They send back
“corrective” information to prevent accidents and support their
vision. This results in escalation of fixing, which produces a very
unstable culture. Usually cascades end with some accidental disaster.
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Cosmogogue
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“Leading to an orderly universe”. Ideologicals
seeking to reshape the universe into a suitable form.
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Defensor Publicus
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Public defender, a legal advisor provided by the
Arrival Comitte to new human arrivals. The defender is intended
to safeguard their rights and help them fit in with the Ex administration
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Disparate
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Beings that do not belong to any of the cultures,
usually because they are newly arrived small groups that have not
yet settled down. Among humans, the disparates are the humans that
refuse to join the main nations and often live in the Labyrinth
or bays.
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Divergence exponent
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A measure of how unstable a given point in history
is. A low exponent means that changes will have slowly growing effects,
while a high exponent means that tiny shifts will have wild effects.
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Ex
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Shorthand for Ex Tempore, especially the inhabited
part, “the Ex”.
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Eruptio
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A burst, especially one that leads to invasion.
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Handshake Devices
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Remote controlled devices used to initiate communication in Ex
between beings belonging to entirely different species. Usually
designed to look harmless and able to communicate in a wide variety
of ways.
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Jump
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Moving from one time in the timestream to another.
It takes at least a tesserae of Aevum-time, and longer over greater
distances.
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Ideologicals
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Groups with agendas for all of Ex Tempore and/or
the universe.
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Labyrinth
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The network of tunnels connecting the human habitats.
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Last Change Point (LCP)
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The latest arrival of a time traveler in a certain
timeline before a certain historical event. As long as further changes
do not go before the LCP the historical change will remain.
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Mainliner
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An Ex Tempore culture that has remained stable
for a long time, starting to regard Ex Tempore as its true home
and the timestream as something external. Most mainliner cultures
are very advanced and postintelligent.
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Mindstate
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The current neural network (or similar structure)
of a being. Many advanced civilizations buy human mindstates.
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Nolatin
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Modern latin, the Aquincorian form.
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Nova Roma Consensus.
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Sometimes Nova Roma Concordia or NRC. The current
political agreement between most of the human Ex cultures. The most
notable culture not participating is Shoukakegawa.
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Parachronic travel
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To travel outside time, either to a point in the
timestream or Ex Tempore.
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Parachronic
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Something dealing with the physics of non-tempus
time.
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Singularity
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The steep transition point of a civilization from
a primitive state to physical mastery. This transition is dominated
by accelerating change, sometimes taking millennia even during the
fastest periods, sometimes occurring in a few days.
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Sinichlain
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Derogatory Latin Celtic Aquincorian term for Asian
people, especially those of the UJKH.
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Tempus
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The time in the timestream.
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Tesserae
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“Mosaic pieces”. The minimal units of space and
time on the Planck Scale. A tessera moment is 10-44 s,
the shortest possible time.
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Timeline
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A single history of the universe. Any parachronic
travel will change it into another timeline.
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Timestream
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The universe and its circular time (the circle,
orbis). At any moment (in Aevum time) the universe has a well-defined
history, which will remain unchanged until a time traveler changes
it.
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Peripheral
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An Ex Tempore culture that has is fairly young
and has not yet started to see Ex Tempore as its true home.
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Orbis
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The timestream, the Circle of time.
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Phasing
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Moving out of or into the timestream.
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Virtuality
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The virtual environments of Ex. Distributed nodes
enable massive reality simulations, and many cultures prefer to
interact only through the virtuality. The haphazard structure and
lack of central protocols makes translation and interaction somewhat
complicated.
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Postintelligence
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A being with immensely enhanced intelligence and
power, no longer constrained by its biological or technological
background. Sometimes called AI or posthuman.
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Veteran
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(lit “of a former time”) A member of a timeline
that has been erased.
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Virtuality
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The virtual environments and computer networks
of the Ex.
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